Careers

Back to Careers

Senior Modeling/Texture Artist - Montreal


We are currently looking for a Modeling/Texture Artist.

Responsibilities:

  • 3D Modeling and Texturing for feature films, using a wide range of reference material,
  • Work very closely with the shader writers, look development artists and the riggers to generate organic or rigid object models that are suitable for feature film work,
  • Creating textures for CG Assets
  • With guidance from CG Supervisors, helping to determine the best approach to solve 3D challenges and develop final look.

Qualifications:

  • Strong spatial awareness and a good sense of form, scale and proportion, and a keen eye for detail,
  • A full working knowledge of modeling in Maya is required,
  • Ability to deliver a model with clean topology and strong UV layout skills for texturing,
  • Ability to work with Z-brush and/or Mudbox
  • A full working knowledge of Photoshop basics
  • Mari Experience preferred
  • Knowledge of Houdini would be an advantage,
  • Knowledge of Linux would be an advantage,
  • 3+ years of experience Modeling for Feature Films is required.
  • Comprehensive knowledge of lighting techniques is an advantage

Apply Now

Career Application
Drop a file here or click to upload Choose File
Maximum upload size: 5.24MB
Drop a file here or click to upload Choose File
Maximum upload size: 5.24MB
Sending